87 Akroan Conscriptor
Akroan Conscriptor is likely one of the best heroic creatures in the
environment. Too expensive and fragile
to see constructed play outside of possibly block. In limited this shaman is going to lead to
huge blow outs.
Standard – 1.0
Limited – 3.5
88 Archetype of Aggression
A 3/2 for three mana is slightly above the curve for most red
creatures. The fact that he gives your
team the ability to push through damage is all upside, nevermind that he takes
trample from your opponent. In
constructed it should be noted that this guy battles vs Elspeth very well,
small enough to not be wrathed and basically neutralizes her tokens if you have
any board presence at all.
Standard – 2.0
Limited – 2.5
89 Bolt of Keranos
Solid red removal spell, not as good as Lightning Strike, but the
double red cost might make it stick around a little longer in the draft
packs. Sorcery speed is a big
downside.
Standard – 1.0
Limited – 2.5
90 Cyclops of One-Eyed Pass
Curving out Cyclops of One-Eyed Pass into bestowing Spearpoint Oriead
gets you a 7/4 First Striker. That is
one serious threat. This guy on his own is not all that impressive as he will
generally only trade down on the attack.
Defending in red is not exactly where you want to be.
Standard – 0.0
Limited – 1.5
91 Epiphany Storm
Has your two drop been outclassed by larger creatures? Turn it into a looter! Problems solved.
Standard – 0.0
Limited – 2.5
92 Everflame Eidolon
I do not care much for this little spirit. Tempo is so important in this limited
environment. The turn you bestow him he
does very little. There is room for
upside, firebreathing a flier is strong, but I just think there are better guys
to have in your deck.
Standard – 0.0
Limited – 1.5
93 Fall of the Hammer
One sided fight! Nothing better
than landing a solid sucker punch out of nowhere. They do not even get to fight back. Will be better in the RG decks but still
quite serviceable in most other decks.
Standard – 1.5
Limited – 2.5
94 Fated Conflagration
This card might see some small play in the sideboard of red decks. It is interesting to note that this is the
first red spell that specifically targets Planeswalkers as opposed to players
with the option to redirect.
Standard – 2.0
Limited – 2.0
95 Fearsome Temper
On the surface this seems good enough.
It might prove to be just too mana hungry to be all that great.
Standard – 0.0
Limited – 2.0
96 Felhide Spiritbinder
Playable just based on its base stats alone. If you get to untap it you can at minimum
have a hasty 3/4 attacker for 1R with much larger potential depending on what
creatures are on the board. Be aware
that if you copy a creature that has lots of enchantments on it, you will only
get a copy of the creature you target with no other bonuses.
Standard – 1.5
Limited – 3.0
97 Flame-Wreathed Phoenix
The two modes of this tribute Phoenix are very different from each
other. When you have a haste creature
you are able to sequence your spells in a way to maximize it’s impact. When you do not know if your creature will
have haste it makes things very awkward.
You will always get the mode that your opponent can deal with the
best. That is generally not good for
you. In limited you will most likely be
just fine with either choice.
Standard – 2.0
Limited – 3.0
98 Forgestoker Dragon
The best thing about this dragon is that he does not fear Nessian
Asp. The turn you get to attack with him
you can falter three possible blockers allowing for a big alpha strike. Has all the makings of a near bomb.
Standard – 1.0
Limited – 3.0
99 Impetuous Sunchaser
Love the flavor of Icarus, too fragile and angry to be very good.
Standard – 1.0
Limited – 1.5
100 Kragma Butcher
An Inspired card I can get behind.
If they can’t kill him the first attack he just hits harder the next
attack. Should always trade evenly or
slightly upwards.
Standard – 0.0
Limited – 2.5
101 Lightning Volley
Not a big fan of this card. I
think it costs too much and requires too much work to get fair value out of the
effect.
Standard – 1.0
Limited – 1.5
102 Nyxborn Rollicker
This party goer is playable if you have a few ordeals. Otherwise its ok sidestep dancing with him
Standard – 1.0
Limited – 1.5
103 Oracle of Bones
Lets look at what we get here for 2RR, either a 5/3 Haste; or 3/1 Haste
and the ability to cast one instant or sorcery from our hand for free. I would love a 2RR 5/3 haste, the second side
requires lots of unknowns. What if I
have no cards in hand and top deck this?
Seems pretty lackluster. I would
still play this guy, but I would not put much faith in him being more than just
a 3/1 haste that sometimes is better.
Standard – 2.0
Limited – 2.0
104 Pharagax Giant
Nobody likes taking five to the dome.
Just read this guy as a 5/5 for five and be happy about it.
105 Pinnacle of Rage
This card does too little and costs too much to be played. But it is removal and can possibly be used
post combat to finish off some bigger creatures that blocked.
Standard – 0.0
Limited – 1.5
106 Reckless Reveler
It’s a bear that can double as God Weapon removal. While not amazing it’s very playable.
Standard – 1.0
Limited – 2.5
107 Rise to the Challenge
First strike is a really good trick, tacking on +2/0 is just enough
power boost to really turn around a combat.
Theros is all about the combat tricks and this one is good enough.
Standard – 0.0
Limited – 2.5
108 Satyr Firedancer
I can see this Satyr taking over for Young Pyromancer in the RW burn
decks. Instead of getting a 1/1 for your
burn spells, you get to use them to just dome your opponent and then kill a
creature. Talk about having your cake
and eating it too.
Standard - 2.5
Limited – 2.0
109 Satyr Nyx-Smith
If you can give this shaman a little bit of evasion he can apply tons
of pressure and possibly take over a game.
Standard – 0.0
Limited – 2.5
110 Scouring Sands
For decks that were looking to run Electrickery, this will most likely
just replace it. Most likely will be a
good sideboard option in limited.
Standard – 1.5
Limited – 1.5
111 Searing Blood
While this card is very similar to Zendikar all star Searing Blaze, it
isn’t quite as good. Searing Blaze did
not care if the creature died to force through damage to the dome. With all that said this is a card that will
see plenty of Standard play.
Standard – 3.0
Limited – 3.0
112 Stormcaller of Keranos
Flamespeaker Adept has found a new BFF.
Repeatable Scry 1 is a really powerful effect, allowing you to dig
through the deck to find answers. Not
quite cheap enough to make the cut in sixty card decks.
Standard – 1.5
Limited – 3.0
113 Thunder Brute
Another tribute card that does not offer the opponent a clear good
choice. Remember that this guy has
trample, I suspect it will be overlooked a lot.
Standard – 0.0
Limited – 2.5
114 Thunderous Might
Will almost always get +2/0, that alone wouldn’t be good enough to play
with so many other options around. But
the fact that this will just continue to grow as you develop your board pushes
it into being playable in red based decks.
Standard – 2.0
Limited – 2.0
115 Whims of the Fates
The wacky red chaos card of the set.
If you are very far behind in a game this could put you right back into
things. I would not recommend casting
this spell if you are already winning.
Obligatory “this is primarily an EDH card” comment.
Standard – 0.0
Limited – 1.0
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