58 Archetype of Finality
So far all of the Archetypes at first glance seem very limited
playable. Deathtouch is a powerful
keyword that actively discourages blocking.
This is a card that UB or GB decks will be very interested in. The other decks might play the gorgon but it
will be less impactful. Not very much
application for this in constructed I am afraid.
Standard – 1.0
Limited -2.5
59 Ashiok's Adept
A three mana 1/3 is slightly overcosted but still acceptable especially
if it is able to generate some card advantage from combat tricks and getting a
nice 2 for 1.
Standard – 0.0
Limited – 2.0
60 Asphyxiate
Decent enough removal spell. Not
premium removal in most environments but looks to be one of the best available
outside of Rares. Be wary to not try and
target a creature that has been enchanted with one of the many Inspire enablers
in the set; if you do you might end up choking on a brutal misplay.
Standard – 0.0
Limited – 3.0
61 Bile Blight
This will most assuredly be a blight on standard for the next couple of
years. While a bit on the difficult side
to cast, it is very good at what it does.
It is most likely to almost completely replace Pharika’s Cure in decks
that run it. A solid answer to Pack Rat
in the color that did not need that much help slaying the vermin of
standard. In limited, this will rarely
net you a 2 for 1, but is still worth picking highly.
Standard – 3.5
Limited – 3.0
62 Black Oak of Odunos
Most likely relegated to being a sideboard card in limited. Has the ability to make attacking awkward but
I just think that there will be better cards to put in your deck most of the
time.
Standard – 0.0
Limited – 1.5
63 Champion of Stray souls
Champion will be right at home in the land of 100 card decks. Too slow and clunky to see constructed
play. Not entirely sure how I feel about
this guy in Limited. It’s return
creature ability is an instant which can just lead to some massive blow
outs. I think in B/G you could build a
pretty synergistic deck that could make him a huge bomb. In other decks I think that he will be less
effective.
Standard – 1.5
Limited – 3.0+
64 Claim of Erebos
I think that this card will see block play, but probably not make the
cut for standard. It gives some reach to
the Agent of Fates decks in block. In
Limited the R/B deck will really appreciate this card, allows your Deathbellow
Raider (2/3 Minotaur that has to attack each turn) to continue pushing damage
through.
Standard – 1.5 (Higher in block)
Limited – 2.5
65 Drown in Sorrow
And we have a winner, a winner of the strictly better game. I can not think of any reason this is not a
strictly better version of Infest. This
promptly goes into the sideboard of Mono Black decks to help shore up its weak
matchups with the aggro decks of the format.
It will be slightly worse in Theros limited than people expect it to be,
monsters and creatures rapidly grow out of its range. Still playable.
Standard – 2.5
Limited – 2.5
66 Eater of Hope
Too expensive and costly to be more than just ok in limited. Seven mana is just too much to spend on a
creature that does nothing when it comes into play for constructed.
Standard – 0.0
Limited – 2.0
67 Eye Gouge
Great flavor. Kills
Mutavault. Not much else to say about
this.
Standard – 1.0
Limited – 1.5
68 Fate Unraveler
There is a possibility that this Hag sees some sideboard play during
its run in Standard. Underworld Dream
effects are popular this guy will make the cut in many EDH decks. Solid enough stats for black at four mana in
limited.
Standard – 2.0
Limited – 2.5
69 Fated Return
Fated to be a sweet Commander card.
Standard – 0.0
Limited – 1.5
70 Felhide Brawler
IF there is to be a constructed ‘Taur deck this guy will have to be a
part of it. Brawler will help fill out
the curve in the R/B aggro deck in limited. Wins my vote for worst art in the set.
Standard – 2.0
Limited – 2.5
71 Forlorn Pseudamma
To note that of the inspired token producers this is the only one with
evasion. But it is a four mana 2/1. I have a feeling that this and it’s tokens
might just get outclassed too quickly to be much more than a nice evasion dude
that occasionally makes a chump blocker.
Standard – 0.0
Limited – 2.5
72 Forsaken Drifters
I feel like there is a pretty sweet fringe B/G graveyard recursion deck slowly taking shape
in this limited format. If you are in
that direction this will be a sweet card for your deck, if not then it probably
should not make the cut.
Standard – 1.0 (Maybe the Jarad deck might want this)
Limited – 1.5 -2.5
73 Gild
Gild is pretty sweet. While it
is not Sever the Bloodlines, it is still a sideboard worthy removal spell. This allows Black to deal with indestructible
threats, you know like Gods. Four mana
kill anything spell for limited is basically all you ever want.
Standard – 2.5
Limited – 3.5
74 Grisly Transformation
This is a playable 23rd card but not much more than
that. Intimidate is ok but not the
greatest of evasion abilities.
Standard – 0.0
Limited – 2.0
75 Herald of Torment
This demon will surely torment the block constructed ranks. It has the chance to be a player in standard
if an Agent of Fates aggressive deck takes flight. This guy is obviously very good in limited.
Standard – 2.5
Limited – 3.5
76 Marshmist Titan
Having just three or four devotion gives you quite the rate of return
on this titan, if you have any more he becomes a steal. All that being said you are just getting a
vanilla 4/5 for your troubles.
Standard – 0.0
Limited – 1.5
77 Necrobite
Somewhat clunky removal spell that is secretly an Inspired
enabler. When a creature regenerates you
tap it.
Standard -0.0
Limited – 2.0
78 Nyxborn Eidolon
Black was pretty skimpy on two drops in Theros, this is better than Fleshmad
Steed. The bestow cost and bonuses are
pretty bad. +1 toughness isn’t all that
great in Theros.
Standard – 0.0
Limited – 2.0
79 Odunos River Trawler
Another piece of the graveyard recursion deck. Even if you are not in that deck you can almost
always get back a Baleful Eidolon which is a pretty good play.
Standard – 1.0
Limited – 2.5
80 Pain Seer
Ok, here we go there is no better way to do it than just rip the
Band-Aid off. Pain Seer is not
good. It is not Dark Confidant
revisted. Outside of some combo that
does not exist in Standard this will likely never draw you a card. On turn two you cast him. Your opponent has a turn to do something
about it. Turn three you attack, your
opponent has the opportunity to block it.
Now your opponent has another turn to do something about it. If your opponent in the course of three
chances has not killed this, then you get to draw a card a full two turns after
you cast it. I suspect that this card
might draw you 1.5 cards a game in a limited game, but it could cost you quite
a bit of life as mana costs vary wildly in limited decks.
Standard – 1.5
Limited – 2.0
81 Sanguimancy
This will prove to be better in decks that have lower black devotion
than decks where devotion to black is high.
Drawing 3-4 cards off this is quite a fair bargain. Sure you can draw more if you’re a heavy
black deck. But there will be times in
those decks that you draw this and it will simply kill you. Cast with care.
Standard – 1.0
Limited – 2.5
82 Servant of Tymaret
Putting Claim of Erebos on this Zombie seems to be good times.
Standard – 0.0
Limited – 1.5
83 Shrike Harpy
Most likely this will just turn out to be five mana get a 2/2 flyer and
your opponent sacs their worst creature.
Which is not terrible, nor is a five mana 4/4 flyer in black
terrible. Just be aware that you likely
will never get the mode of this card that you desire the most.
Standard – 0.0
Limited – 2.5
84 Spiteful Returned
I think that this guy is slightly worse than Baleful Eidolon, but this
is still no chump. Bestowing this will
almost always cost your opponent four life.
Baleful encourages your opponent to not block, while this very much
makes them want to block.
Standard – 0.0
Limited – 2.5
85 Warchanter of Mogis
In some formats this would be a nightmare to deal with. However I think that it gets quite outclassed
in Theros. Will be fine in the Minotaur
deck, but fairly lackluster in most other decks.
Standard – 0.0
Limited – 2.0
86 Weight of the Underworld
Playable while not quite being spectacular.
Standard – 0.0
Limited – 1.5
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